In an alternative universe, where the creators of Fallout 2 continued to work on a series, in the plot they developed a topic with reasonable claws of death: one of the designers even wanted to give them force armor. That is, to make already extremely dangerous creatures even more dangerous!
He told about this John Dili (John Deiley), developer Fallout 2, who came up with the speakers of death. This is what he says in an interview:
Dili started working in the company InterPlay tester, and then he was offered to become a designer Fallout 2. Dili had to work with Chris Abellon (Chris Avellone).
Supervisor Fallout 2 Fergus Urkhart (Fergus Urquhart) asked Dili To come up with something unique for the claws of death, which would become their development in the second part-by that time, such development has already been created for ghouls and supermutants.
Dili and proposed a subgroup of the claws of death, which can communicate with people. Avellon And Tim Kane (Tim Cain) were not sure that this was a good idea, but Urkhart I liked it: in his opinion, this is exactly what the claws of death in Fallout 2.
As a result, reasonable claws of death were inscribed in the ENT: these creatures were taken out in the enclave with the help of a special virus, which were also created by supermutants. The intelligent claws of death were to become the Enclave weapon, but they wanted a peaceful life, fled and hid in the shelter 13. According to the plot Fallout 2 The enclave finds shelter 13 and kills everyone who was there – only one reasonable claw of death survives alive.
U Dili There was another idea: he wanted the reasonable claws of death to leave the shelter and become part of the post -apocalyptic society of the series. One of the potential plot lines: the claws of death create power armor and go to the enclave to get as many samples of the virus, abduct a couple of scientists and make your family even more.
The topic with reasonable claws of death was chopped off without knowledge Dili. Once he walked past the programmers’ offices and noticed how someone was working on a shelter 13-a location for which he was fully responsible Dili. Urkhart He explained that they decided to remove the shelter 13 from the game, but not entirely – they left a line with reasonable claws of death, but was cut off that the enclave finds them and destroyed them. All this was done without knowledge Dili.
IN Fallout 3 from Bethesda The enclave came up with another way to turn the claws of death into a weapon: they planted cybernetic implants that allow creatures to manage the mind.
As he recalls Dili, Chris Abellon He not only spoke out against the reasonable claws of death, but did not like it in general when someone was recalled by:
Avellon – A very talented person. And with a good sense of humor. But if you express yourself against his idea or begin to defend your, in general, the end. This could become the final of your entire career.
John Dili
Dili also managed to work https://prime-casino.uk/login/ on Van Buren – versions Fallout 3 from InterPlay. He wanted to introduce a group of pagans into the nursery, but Avellon He forbade him, saying simply: "I made a decision".
After Fallout 2 The intelligent claws of death were hardly remembered. According to the logic of plot events, they can still exist, because not all representatives kill 13 in the shelter 13. But in the games of the era Bethesda They are almost never found – there is a reasonable claw of death only in Fallout Shelter Online, Chinese continuation Fallout Shelter. But how much Fallout Shelter Online canonical – open question.
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The best comments
Avellon has a hefty cart on the subject of why he still considers reasonable claws of death a disgusting idea.
Goris and his family in itself already sounds like Shaue, to develop such a direction and preserve at least the slightest logic is a very difficult task. At first, such things will always seem a cool feature, but after a few passers -by and thoughts on this topic, you realize – “What kind of nonsense is this? Why does it exist ?". In the world of Folych, already an excess of any game, so I am always “for” removing such content.
There was reasonable crotracles, scorpion and plant.
The funny situation is that the rights to the series are now in the hands of people who, in fact, have flying (yes, F76 have St. Beuns, but this, IMHO, is not that), and in armor, but in another series ..
I hope Todd Howard does not read comments here, few ideas on crossing the franchises will visit him)
At least in mods there are, fashion canon, glory to the modders!
This is an unsuccessful joke, as all the same Abellon says.
The in -depth search nevertheless gave the result:
Optional. Substitution of mankind by one of the predators closer to the ideas of the first part than Pinky and Brain from the second or androids of the gazebo.
I wonder what development of ideas were received in the second part of supermutants and ghouls? In addition to the head of the supermutant in power armor, nothing comes to mind.
And you can a link? The cursory search did not give anything.
Super -mutants have regained their sexual reproduction! At least as Marcus can tell in New Rino, after a while their genitals begin to work as it should.
As far as I remember, it was possible to take claws as one of the allies somewhere already at the end of the game, before entering the enclave base. But he was weak compared to the rest of the pack because he fell apart from the machine gun at a moment. Maybe I dreamed of course, a lot of years have passed since then.
Well, power armor is too much. Although in general, the idea of reasonable predators, replacing humanity, is quite good. There are very highly cornering killer whales in the water, which would not be introduced on Earth on Earth, at the top of the food chain.
The main thing, indeed, is not like in the second fola talking to English. In general, just a special model for NPS. Here with your language, social structure, inhuman motives and goals, it would look great. And five more parts could be fantasized on this topic.
The main thing is not to forget to call the game differently
There were scientists in Tactics, this is what I understand the development of ideas!
And I thought about another supermutant in Broken Hilz, who offers a simple competition in the arm wrestling, the award is high-to get a power castet in the early stages of the game, but the punishment will be offensive for losing, it will be especially a shame on the lower deck of the tanker in San Francisco)
I like flying more. Such a powerful sudden attack from above.
As if just a desire to bring everyone, make everyone reasonable. Such, so to speak, plus post -apocalyptic. I do not remember everything from the game, but maybe there was also a reasonable cockroach? It would look, of course powerful, but somehow this plan seems to me through Chur now.
Tim Kane, when he talked about Crinjath at the beginning of F4, said that he would like to make a monster monitor behind the claws of death so that Gameplaino could at least somehow maintain tension.

